a-life


Also found in: Medical, Encyclopedia.

a-life

(ˈeɪˌlaɪf)
n.
artificial life.
References in periodicals archive ?
Peer educators have played an important role in the Ebola response, including adolescent girls and boys in the A-Life project in West Point, a poor and densely populated neighborhood in Monrovia.
Prior to MedData, Byrd was vice president, business development at A-Life Medical, Inc.
the IT subsidiary of United Healthcare (and purchaser of Picis, CareMedic, A-Life Medical and other notable names we've seen on the list in days gone by) took a slight breather from its torrid acquisition pace and made only one acquisition--consumer engagement vendor Connextions (no doubt disappointing a great many sellers and their bankers who'd hoped to line them up a whale buyer).
A-Life Medical, Inc, a provider of Natural Language Processing (NLP) computerized coding solutions for the healthcare industry, has announced the release of CoAudit, a medical coding audit software tool.
A-Life employs its unique NLP technology to provide automated coding products and services and advanced abstraction capabilities for streamlining clinical text processing through automation.
Based in Cambridge in the United Kingdom, Gameware Development comprises of Creature Labs, the A-Life division fuelling Gameware's development projects, and SceneMachines the mobile technology division evolving and inventing cutting edge intellectual properties to entertain users on the move.
It could be a nightmare of petty detail, but the A-Life system engine makes sure it isn't.
Personal religious experiences or activities of Artificial Intelligence (AI) or A-Life scientists or human genome researchers, expressed convictions, or any tendency of theirs to use religious terms are included in these chapters.
Already A-life controls monsters and games from Cyberlife's Creatures to Tamagotchis, and it's their child masters who could be responsible for the techno uprising.
To date, the company's Creatures games, which create communities of A-Life creatures able to grow and develop like real organisms, have sold almost one million copies.
A-life, not cloning, was the enabling technology behind the film.