metaverse


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metaverse

(ˈmɛtəˌvɜːs)
n
1. (Computer Science) a 3D virtual world, esp in an online role-playing game
2. (Literary & Literary Critical Terms) the universe as portrayed in a given work of fiction
[C20: from meta- + (uni)verse]
References in periodicals archive ?
com)-- Metaverse Mod Squad, the global leader in managed digital engagement services, announced today the company has been honored as the 2015 winner of the Silver Stevie[R] Award for the "Company of the Year" category in The 13th Annual American Business Awards.
Friends without a headset can still be a part of the conversation by using mono mode,a 2D window into the vTime metaverse.
From the majestic beauty of nature through to futuristic urban landscapes, vTime transforms the smartphone into a passport to the metaverse.
Friends without a headset can still be a part of the conversation by using mono mode -- a 2D window into the vTime metaverse.
Amid this anarcho-capitalism, Hiro Protagonist, a hacker, a pizza delivery boy, a stringer for the privatized CIA, and, in the Metaverse (a world that can be accessed through any computer) a samurai swordfighter, gets wind of a drug called Snow Crash that travels both biologically and informationally.
Metaverse Mod Squad will employ those with technical and marketing experience as well as new graduates in its Derry base.
Contracts awarded : N13 EP11 AS metaverse BEnrenburg-AS Zillis, Lot 4 project authors natural hazards
1 CYBERSPACE AND REALITY CONVERGE RiFF RaFF appears to be a creation of the metaverse, a hyperbolic hip-hop avatar with reality-show origins, covered in tattoos of media-outlet logos.
Virtual worlds and metaverse platforms; new communication and identity paradigms.
at embassies salient in the metaverse, its flawless
Pedagogic functions and type of tool using ICT in education Pedagogic Type of TICE / Theory Task Function support Present Electronic book Cognitivism Read information Propose On-line Behaviorist Solve Exercises questionnaire / software Teach AI ** Tutor Cognitivist Dialogue Catch attention Games, RPG Mostly Play and motivate virtual Behaviorist Solve Provide Hipermedia Cognitivist Explore exploration (Internet) Constructivist spaces Provide test Simulator Construtivist Model environment Situated cognition Provide Micro-world Constructivist Materialization environment for discovering Metaverse abstract (virtual world) domains Provide space Virtual Constructivist Dialogue for learning collaboration environment, Situated Write discussion cognition Communicate groups, blog .
User Created Content and Building the Metaverse, 49 N.