Some education industry observers claim the digital divide
is widening and are lobbying the Bush Administration to pay more attention.
That the digital divide
exists was recently demonstrated in a Commerce Department survey, Falling Through the Net: Defining the Digital Divide
We know he will bring energy and commitment to the important work CETF will do to reach underserved communities and help bridge the Digital Divide
So the next time you think about the digital divide
, don't think about it in terms of rich students and poor students, think about it as haves and have-nots, and how you can push your students into the have category.
The World Congress will help nations take the policy initiatives and actions needed to reduce the digital divide
and bring the benefits of technology to societies throughout the world.
Setting an example is one step in narrowing the digital divide
He urged public- and private-sector leaders to concentrate on fostering economic growth; improving education, especially vocational training for workforce development; reducing the digital divide
and its impacts, and creating labor and community standards that set new floors for a minimum wage, a living wage and access to health insurance.
The City has developed a strategic vision to become a premier broadband city with a goal to develop and deploy an advanced, high quality and ubiquitous network designed to also progressively assist in closing the digital divide
Yankee Group consulting and research helps its clients reduce risk and optimize returns as an ever-growing market of vendors, service providers and municipalities seek to bridge the digital divide
But for many people caught in the digital divide
, the economic, educational and social benefits of the digital world are not a reality.
05 million by this year to organisations from Southeast Asia and Australia helping to bridge the digital divide
s Online Leadership Program, which fosters online policy dialogues between youth from around the world, engages public high school students in the development of substantive online games, and seeks to bridge the digital divide
, the conference will feature speakers, panelists, and guests from the following organizations: the Surdna Foundation, ESA Foundation, MacArthur Foundation, Museum of the Moving Image, GameLab, AOL Games, POV, NetAid, Girls Inc.