A company veteran, McElhatten contends Sony and Sega are positioning their machines strictly as video game systems while Philips has always positioned its CD-i system as total family entertainment (although some industry experts contend CD-i could make a formidable game machine if Philips so desired).
"From the very beginning, we have promoted our CD-i system as both education and entertainment, with something for every member of the family," McElhatten commented.
CD-I titles include not only the expected interactive games but numerous educational discs--parents can feel good knowing that their children are spending time touring the Smithsonian, learning about stamps or listening to Luciano Pavarotti.
Possible applications for this technology include a CD-I resource station located in the media center or library that would allow students to retrieve information or do self-paced learning exercises.
CD-I is basically an extension of CD-ROM, just as CD-ROM is an extension of compact disc-digital audio (CD-DA).
Like CD-DA, CD-I will be interchangeable with other CD-I systems and backwardly compatible with CD-DA and CD-ROM (i.e., CD-I players will also play CD-DA and CD-ROM discs).
CD-ROM XA (eXtended Architecture) is an attempt by three of the industry's largest entities to bridge the gap between the relatively static nature of CD-ROM and the dynamic nature of CD-I
, short for compact disc-interactive, is a brilliant newcomer to the optical disc family.