In July, the first wave of GPU vendors, including ARM, Imagination Technologies, Intel, NVIDIA and Vivante, achieved full conformance with the latest version of OpenGL
The new release provides a range of benefits to application developers, including: increased performance for vertex arrays and fence sync objects; improved pipeline programmability, including geometry shaders in the OpenGL
core; and improved cube map visual quality and multisampling rendering flexibility.
This book is both a reference to the entire OpenGL
API and a tutorial on using the API to create 3D visualizations, games, and other graphics.
Seaweed has been fully behind the need for OpenGL
ES SC and has taken a leading role in the working group that has defined the profile from day one," said Robert Schulman, president of Seaweed.
Now, with the successful long-distance experiments on OpenGL
Vizserver, we can share that information with researchers, scientists and students across Canada and around the world, receiving their valuable feedback and contributions in return," said Dr.
Since SGI introduced the OpenGL
API in 1992, it has grown into the industry's leading cross-platform 2D and 3D graphics API and its presence continues to grow every day.
is a standard three-dimensional graphics library available on most current computer systems.
Created primarily to support and extend Silicon Graphics' presence in the medical, scientific and oil and gas visualization markets, OpenGL
Volumizer harnesses Silicon Graphics O2[EU1], OCTANE, Onyx2 and upcoming Windows NT graphics workstations to provide a powerful combination of features and capabilities previously unavailable to the industry.
Developer feedback has been key to creating a faster, more capable API that meets emerging needs, such as providing a secure platform for GPU-accelerated web applications using WebGL and compute shaders that harness GPU parallelism for advanced computation," said Barthold Lichtenbelt, working group chair of the OpenGL
ARB and director of Tegra graphics at NVIDIA.
3Dlabs is the first company to ship a preliminary implementation of the OpenGL
Shading Language, which was ratified by the OpenGL
Architecture Review Board as an official extension to OpenGL
Performer is a powerful API for creating real-time visual simulation and other interactive 3D graphics applications.
ES working group at Khronos expects to update the OpenGL
ES Adopter's Program to provide extensive conformance tests for OpenGL