virtual reality

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virtual reality

n. Abbr. VR
A computer simulation of a real or imaginary system that enables a user to perform operations on the simulated system and shows the effects in real time.
American Heritage® Dictionary of the English Language, Fifth Edition. Copyright © 2016 by Houghton Mifflin Harcourt Publishing Company. Published by Houghton Mifflin Harcourt Publishing Company. All rights reserved.

virtual reality

n
(Computer Science) a computer-generated environment that, to the person experiencing it, closely resembles reality. Abbreviation: VR See also virtual4
Collins English Dictionary – Complete and Unabridged, 12th Edition 2014 © HarperCollins Publishers 1991, 1994, 1998, 2000, 2003, 2006, 2007, 2009, 2011, 2014

vir′tual real′ity


n.
a realistic simulation of an environment, including three-dimensional graphics, by a computer system using interactive software and hardware.
[1985–90]
Random House Kernerman Webster's College Dictionary, © 2010 K Dictionaries Ltd. Copyright 2005, 1997, 1991 by Random House, Inc. All rights reserved.
ThesaurusAntonymsRelated WordsSynonymsLegend:
Noun1.virtual reality - a hypothetical three-dimensional visual world created by a computervirtual reality - a hypothetical three-dimensional visual world created by a computer; user wears special goggles and fiber optic gloves etc., and can enter and move about in this world and interact with objects as if inside it
computer game, video game - a game played against a computer
Based on WordNet 3.0, Farlex clipart collection. © 2003-2012 Princeton University, Farlex Inc.
Translations
وَاقِعٌ اِفْتِرَاضِيّواقِع فِعلي أو تَقْديري
virtuální realita
virtual realityVR
virtuaalitodellisuus
virtualna stvarnost
virtuális valóság
バーチャルリアリティー
가상 현실
virtuálna realita
navidezna stvarnost
virtuell verklighet
thực tế ảo

virtual reality

n (Comput) → virtuelle Realität; virtual reality computervirtueller Computer; virtual reality helmetDatenhelm m
Collins German Dictionary – Complete and Unabridged 7th Edition 2005. © William Collins Sons & Co. Ltd. 1980 © HarperCollins Publishers 1991, 1997, 1999, 2004, 2005, 2007

virtual reality

n (Comput) → realtà f virtuale
Collins Italian Dictionary 1st Edition © HarperCollins Publishers 1995

virtual

(ˈveː(r)tʃuəl) adjective
almost (as described), though not exactly in every way. a virtual collapse of the economy.
ˌvirtual ˈreality noun
a computer system that creates an environment that looks real on the screen and in which the person operating the computer can take part.
Kernerman English Multilingual Dictionary © 2006-2013 K Dictionaries Ltd.

virtual reality

وَاقِعٌ اِفْتِرَاضِيّ virtuální realita virtual reality virtuelle Realität εικονική πραγματικότητα realidad virtual virtuaalitodellisuus réalité virtuelle virtualna stvarnost realtà virtuale バーチャルリアリティー 가상 현실 virtual reality virtuell virkelighet wirtualna rzeczywistość realidade virtual виртуальная реальность virtuell verklighet สภาวะเหมือนจริงที่จำลองโดยทางเทคนิคคอมพิวเตอร์ sanal gerçeklik thực tế ảo 虚拟现实
Multilingual Translator © HarperCollins Publishers 2009
References in periodicals archive ?
VRML (and its successor X3D have been accepted as international standards by the International Organization for Standardization (ISO).
The Virtual Simulator basically integrates the two important aspects for controlling the frontal transmission; mathematical model of the frontal transmission with balls developed in SIMULINK, the virtual frontal transmission with the balls in its environment created with VRML.
It was proposed to model these using VRML, which was defined by Web3D Consortium as a platform independent format, and is supported by most common 3D packages.
* saving graphics in Maple in DXF and VRML formats,
VRML and X3D are recognized by the World Wide Web Consortium (W3C) and the International Organization for Standardization (ISO) as open 3-D graphics formats for a wide array of data exchange and visualization applications.
The system then exports files to OBJ, STL, VRML, U3D, PLY, and other 3D formats.
of West Florida) covers the basics of viewing VRML files and the types of robots, advancing to object location, robot modeling, forward kinematics, inverse kinematics, kinematics of four-joint and six-joint robot arms and five-joint robots, Jacobian and Velocity kinematics, robot singularities and redundant arms.
Key features include concise, mathematical coverage of the fundamentals of robot modeling and kinematics, the Denavit-Hartenberg modeling technique with computer graphics tools, and computer graphics modeling software based on VRML for direct visualization of robot structures.
He also emphasises the need for the adoption of non-Proprietary Standards such as SGML, JPEG and VRML for the maintenance of ETDs.
System software features 3D viewing with zoom, pan and roll, plus raised labeling on parts and a VRML loader.