The dangers of
video gaming can be summarized into one word: addiction.
In one study it was shown that
video gaming improves children's problem solving skill, ability to sustain attention, pro-social behavior and certain non-cognitive tasks.
Kishan, who had dreamt of becoming an astronaut, had in fact elevated the gaming industry to new heights making Geekay a signature name in
video gaming industry.
Part of the "Studies in Gaming" series,
Video Gaming in Science Fiction: A Critical Study is a scholarly scrutiny of how
video gaming and gaming culture have been incorporated into works of literary science fiction since the 1970's.
VanEck has launched VanEck Vectors
Video Gaming and eSports ETF.
This study employs
video gaming theory as a lens for understanding how science fiction authors depict
video gaming.
As Kocurek (2015) writes, "the early years of
video gaming have much to teach us about the development of gaming as public culture" (p.
M2 EQUITYBITES-July 31, 2018-Enthusiast Gaming Acquires Online
Video Gaming Magazine The Escapist
International Game Technology PLC announced that its subsidiary, IGT Global Solutions Corporation, signed a 9.5-year contract extension to provide a
video gaming monitoring system upgrade for the
Video Gaming Division of the Louisiana State Police's Department of Public Safety and Corrections
video gaming program.
Parents who do not take the time to be informed about their child's
video gaming will see that this new disorder exists and will likely jump to self-diagnosing their kids.
In a newly released disease classification manual, WHO said that compulsive
video gaming now qualifies as a mental health condition affecting about three percent of video gamers.