war-game


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war-game

(wôr′gām′)
v. war-gamed, war-gam·ing, war-games
v.intr.
To engage in a war game.
v.tr.
To simulate (a military operation or a proposed plan of action) in order to test validity or effectiveness under actual or assumed conditions.

war gamer n.

war-game


Past participle: war-gamed
Gerund: war-gaming

Imperative
war-game
war-game
Present
I war-game
you war-game
he/she/it war-games
we war-game
you war-game
they war-game
Preterite
I war-gamed
you war-gamed
he/she/it war-gamed
we war-gamed
you war-gamed
they war-gamed
Present Continuous
I am war-gaming
you are war-gaming
he/she/it is war-gaming
we are war-gaming
you are war-gaming
they are war-gaming
Present Perfect
I have war-gamed
you have war-gamed
he/she/it has war-gamed
we have war-gamed
you have war-gamed
they have war-gamed
Past Continuous
I was war-gaming
you were war-gaming
he/she/it was war-gaming
we were war-gaming
you were war-gaming
they were war-gaming
Past Perfect
I had war-gamed
you had war-gamed
he/she/it had war-gamed
we had war-gamed
you had war-gamed
they had war-gamed
Future
I will war-game
you will war-game
he/she/it will war-game
we will war-game
you will war-game
they will war-game
Future Perfect
I will have war-gamed
you will have war-gamed
he/she/it will have war-gamed
we will have war-gamed
you will have war-gamed
they will have war-gamed
Future Continuous
I will be war-gaming
you will be war-gaming
he/she/it will be war-gaming
we will be war-gaming
you will be war-gaming
they will be war-gaming
Present Perfect Continuous
I have been war-gaming
you have been war-gaming
he/she/it has been war-gaming
we have been war-gaming
you have been war-gaming
they have been war-gaming
Future Perfect Continuous
I will have been war-gaming
you will have been war-gaming
he/she/it will have been war-gaming
we will have been war-gaming
you will have been war-gaming
they will have been war-gaming
Past Perfect Continuous
I had been war-gaming
you had been war-gaming
he/she/it had been war-gaming
we had been war-gaming
you had been war-gaming
they had been war-gaming
Conditional
I would war-game
you would war-game
he/she/it would war-game
we would war-game
you would war-game
they would war-game
Past Conditional
I would have war-gamed
you would have war-gamed
he/she/it would have war-gamed
we would have war-gamed
you would have war-gamed
they would have war-gamed
References in periodicals archive ?
This article touches on deterrence across DIME but highlights the choice to develop and war-game the military options for space deterrence that move from 0 toward the stick side of the model to fulfill the four "Cs" of deterrence, accepting that a choice to move military options toward the carrot side may prove just as effective.
He situates this discussion within the larger context of the renewed and reinvigorated interest in war gaming manifested recently at the highest levels of the Department of Defense (DoD), resulting in the ongoing effort to create a "virtual community of practice" linking war-game practitioners throughout the department.
Workshop leader Ben Gilad (Chair of the Academy of Competitive Intelligence) along with workshop facilitators from leading intelligence consulting firms -- Leonard Fuld (President, Fuld & Company), Erik Glitman (CEO, Fletcher CSI), David Kalinowski (President and COO, Proactive Worldwide) and Ken Sawka (Managing Partner, Outward Insights) -- led a veteran group of 44 senior intelligence professionals from many industries and countries in a full-day war-game where four teams battled to create the optimum strategy for players in the energy drink industry.
Such exercises allow the Army and other players to refine their operations concepts and follow-on war-game plans, Fastabend added.
Over time, the plan is to establish "an interface between the Joint Special Operations Command and deploying Marine Expeditionary Unit staffs," said a war-game fact sheet.
Under the war-game scenario, economic issues did not prevent service from being delivered to members, but a long-term crisis, lasting 60 days or more, might produce serious industry challenges.
The military hopes to be able to conduct its war-game training over the Internet, linking people at remote bases around the world.
His process was the precursor of far more complex war-game adjudication processes that are used in two-sided gaming today.
Marine Corps spokeswoman Jenny Holbert said that the experiment in Little Rock aimed to "examine tactics, techniques, procedures and technologies in urban security operations and urban ground reconnaissance." A tabletop war-game involved leaders from North Little Rock and the 4th MEB (AT).
These comprise, first, the war-game director's superior and chain of command; second, the senior players within each game cell; and third, the sponsor of the game and that officer's chain of command.
Commonly used war-game adjudication methods break down and create unreliable results when addressing novel operational or strategic problems for which we have little experience or data (for example, information warfare or a regional nuclear conflict) and when we wish to explore situations rather than educate officers about well-understood situations.